 |
|
 |
 |
Primary Renegade Structures
Structure Name: |
Picture: |
Description: |
| Tiberium Refinery |
 |
The Tiberium Refinery is your team's source of income. You receive two credits each second and 300 credits when the harvister returns to process the tiberium it collected. If your team loses the Refinery you no longer get any credits unless you score points. |
| Weapons Factory |
 |
The Weapons Factory is key on all standard maps. Without this structure you can not buy vehicles and in most cases you will lose the map. Though, it is possible to outlast your opponent and still win on points if you do lose this structure. |
| Barracks |
 |
The Barracks is the most important building. It allows you to purchase advanced characters which play a big roll in taking over maps. It also houses the Pedistal, which if not protected can lose you the game by Nod placing a beacon on it. |
| Power Plant |
 |
This stucture provides power to all other friendly structures on a map. If this building is destroyed purchase costs are doubled and take more time to process. Base defenses also will not work. Not all maps have this structure. |
| Advanced Guard Tower |
 |
The Advanced Guard Tower provides base protection. It is able to see Nod cloaked units, attack airborn units, and has a long firing range. Maps with this structure force teams to work together in order to win. |
| Structure Name: |
Picture: |
Description: |
| Tiberium Refinery |
 |
The Tiberium Refinery is your team's source of income. You receive two credits each second and 300 credits when the harvister returns to process the tiberium it collected. If your team loses the Refinery you no longer get any credits unless you score points. |
| Airstrip |
 |
The Airstrip is key on all standard maps. Without this structure you can not buy vehicles and in most cases you will lose the map. Though, it is possible to outlast your opponent and still win on points if you do lose this structure. |
| Hand of Nod |
 |
The Hand of Nod is the most important building. It allows you to purchase advanced characters which play a big roll in taking over maps. It also houses the Pedistal, which if not protected can lose you the game by GDI placing a beacon on it. |
| Power Plant |
 |
This stucture provides power to all other friendly structures on a map. If this building is destroyed purchase costs are doubled and take more time to process. Base defenses also will not work. Not all maps have this structure. |
| Obelisk |
 |
The Obelisk provides base protection. It is more powerful against vehicles than the Advanced Guard Tower. It can attack airborn units and has a long firing range. Maps with this structure force teams to work together in order to win. |
|
 |
 |
|
 |